Splinter Cell Conviction Equipment Basics

Weapons & Equipment Game Modes & Controls

In Splinter Cell: Conviction, your character can carry one handgun and one secondary firearm (machine pistol, assault rifle, etc.). In the singleplayer story mode, Sam's gadgets depend on the scene. In the other modes, your character can carry two different types of gadgets.

» Handguns

» Machine Pistols

» Submachineguns

Play through the game (both single-player story mode and cooperative

» Assault Rifles

story mode) to earn more weapons. Finish PEC challenges to earn PEC points, which can be used to purchase upgrades. Of the 38000

» Shotguns

PEC points total, only 26900 PEC points are required to obtain all the upgrades, uniforms, and camouflage texture variants.

» Gadgets

» Uniforms

Handguns

Weapon

Marks

Magazine

Upgrade A

Upgrade B

Upgrade C

Mk.23 (Silenced)

2

12 rounds

Extended Magazine (300) - 18 rounds

Laser Sight (250) - more accuracy

Hollow Point Ammo (250) - more power

MP-446 (Silenced)

2

17 rounds

Reflex Sight (400) - 1 more mark

Laser Sight (250) - more accuracy

Match Grade Ammo (250) - more range

Desert Eagle

2

7 rounds

Laser Sight (250) - more accuracy

Reflex Sight (400) - 1 more mark

Match Grade Ammo (250) - more range

P228

3

13 rounds

Laser Sight (250) - more accuracy

Extended Magazine (300) - 20 rounds

Match Grade Ammo (250) - more range

Five-Seven (Silenced)

3

20 rounds

Laser Sight (250) - more accuracy

Reflex Sight (400) - 1 more mark

Match Grade Ammo (250) - more range

USP.45

2

12 rounds

Laser Sight (250) - more accuracy

Reflex Sight (400) - 1 more mark

Hollow Point Ammo (250) - more power

Machine Pistols

Weapon

Marks

Magazine

Upgrade A

Upgrade B

Upgrade C

Skorpion

2

20 rounds

Gun Stock

Reflex Sight

Hollow Point

(500) - more

(400) - 1

Ammo (250)

accuracy

more mark

- more power

SR-2M *

2

30 rounds

Gun Stock

Reflex Sight

Laser Sight

(500) - more

(400) - 1

(250) - more

accuracy

more mark

accuracy

* This can be earned by playing through the cooperative story mode.

* This can be earned by playing through the cooperative story mode.

Submachineguns

Weapon

Marks

Magazine

Upgrade A

Upgrade B

Upgrade C

MP5-N

2

30 rounds

Laser Sight (250) - more accuracy

Reflex Sight (400) - 1 more mark

Hollow Point Ammo (250) - more power

MP5-SD3 (Silenced)

2

30 rounds

Gun Stock (500) - more accuracy

2x Scope (300) - more range and zoom

Hollow Point Ammo (250) - more power

AKS-74U

2

30 rounds

Reflex Sight (400) - 1 more mark

Laser Sight (250) - more accuracy

Hollow Point Ammo (250) - more power

UMP-45

3

30 rounds

Laser Sight (250) - more accuracy

Suppressor (650) -silenced

Hollow Point Ammo (250) - more power

Assault Rifles

Weapon

Marks

Magazine

Upgrade A

Upgrade B

Upgrade C

AK-47 *

2

30 rounds

4x Scope (300) - more range and zoom

Extended Magazine (300) - 55 rounds

Match Grade Ammo (250) - more range

M468

2

30 rounds

Reflex Sight (400) - 1 more mark

Suppressor (650) -silenced

Hollow Point Ammo (250) - more power

Weapon

Marks

Magazine

Upgrade A

Upgrade B

Upgrade C

G36C

2

30 rounds

2x Scope (300) - more range and zoom

Laser Sight (250) - more accuracy

Match Grade Ammo (250) - more range

SC3000

2

30 rounds

Gun Stock (500) - more accuracy

Suppressor (650) -silenced

Hollow Point Ammo (250) - more power

* This can be earned by playing through the cooperative story mode.

* This can be earned by playing through the cooperative story mode.

Shotguns

Weapon

Marks

Magazine

Upgrade A

Upgrade B

Upgrade C

M-500

2

8 rounds

Reflex Sight

Match Grade

Laser Sight

(400) - 1

Ammo (250)

(250) - more

more mark

- more range

Weapon

Effect Radius

Upgrade A

Upgrade B

Frag Grenade

5 meters

Radius Upgrade (250) -increase by 1 meter

Radius Upgrade (250) -increase by 1 meter

Remote Mine

5 meters

Radius Upgrade (250) -increase by 1 meter

Radius Upgrade (250) -increase by 1 meter

EMP Grenade

15 meters

Radius Upgrade (250) -increase by 2 meters

Radius Upgrade (250) -increase by 2 meters

Flashbang (duration: 3 seconds)

8 meters

Duration Upgrade (250) -increase by 1 second

Duration Upgrade (250) -increase by 1 second

Weapon

Effect Radius Upgrade A Upgrade B

Portable EMP Device

This gadget has no upgrades. It works like an

EMP grenade, but the blast instantly comes out

from your character. Except in the single-player

story mode, your character normally always

carries this (in addition to two other types of

gadgets).

Sticky Camera (This includes a remote

5 meters Radius Radius

mine-like function.)

Upgrade Upgrade

(250) - (250) -

increase by 1 increase by 1

The alternate uniforms can be used in the non-story modes, after being purchased (for 200 PEC points each). All of the uniforms have the same sets of upgrades (for 100 PEC points each), but only up to three upgrades may be used at a time. Note that the magazine upgrades apply only to the secondary weapon.

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